Football simulation video games are enjoyed by millions of gamers around the globe: they create their own leagues and compete with each other without leaving their flats. If you own a gaming console, you probably own the latest installment of FIFA.
Now such simulation games are extremely realistic, with virtual players moving like their live prototypes, while only a couple decades ago they looked more like football anime. Hundreds of game designers, 3D animators, sound engineers and developers involved in the release of each new FIFA game make all efforts to ensure that FIFA remains the best-selling game in Russia and in the whole world. How does the company manage to surprise its millions-strong gamer community each year and what are the ongoing changes in gaming industry?
Wide recognition of games such as FIFA 2018 is followed by interest in professional cyberfootball. Its scale can already be compared to real-life sports: cybersport tournaments are shown at stadiums, just like actual football games. How to become a cyberathlete right now? The experts will discuss how and when to launch your first stream, and the difference between online game streams and other types of blogging.
Participants of public talk
— Tony Watkins, General Director of Electronic Arts Russia
— Aleksandr Senatorov, expert in cyberblogging and PR manager at Kefir.Media
Strelka Institute football program is a series of 8 public talks where football is examined as a cultural phenomenon. The program will feature football experts, stadium managers, designers and cyberbloggers, as well football players and commentators, the direct participants of the World Cup. The program should be interesting for football fans and anyone who keeps an eye on trends in clothes manufacturing, is interested in videogames, their development and marketing.
Strelka Football program is powered by Levi’s.