Saturday 20.08.16 – 22.08.16, 12:00
How to create a media architectural installation (Workshops)

Learn how to alter shape and color of a building without any changes in its real planning 

Date:

20.08.16 – 22.08.16

Time:

12:00

format:

Workshops

Price:

5000

Language:

English

Media architecture is an increasingly popular new focus at the junсture of traditional architecture, media art and computational methods. With the help of media architecture buildings and public places can get additional walls, change forms and colors — without any changes in their real planning. Media artist Refik Anadol will speak on adaptive and interactive architecture and media-fulfilled environment. Moreover, he will explain how to create media architectural projects.

Refik teaches design and media art at the University of California. In his works he explores how media art supplements public spaces and architecture and which role big data and parametric info play in this field. His most prominent works are audio and visual performance at Walt Disney’s concert hall when the visual part responded to tempo and volume of the Los Angeles Philharmonic Orchestra; an interactive fluid sculpture ‘San Francisco: the portrait’, in which urban statistics data were used; ‘Infinity Room’ installation which created an illusive space at Zorlu Center in Istanbul, and many others.

Participants will:

— learn how to shape a conceptual and practical base for content production;

—discover what adaptive architecture and media-fulfilled environment are;

— explore how to make a media facade using 3D-graphics, video mapping and data analysis;

— create and present their own media architectural projects in a format of projection on printed architectural buildings.

The workshop is aimed at media artists, CG artists, motion designers and multimedia producers.

The workshop will take place on 20 and 21 August and the final presentation will be held on 22 August. 

Requirements:

— intermediate to advanced skills in 2D and 3D design;

— laptop running OS X or Windows with Adobe Family, MAXON Cinema4D installed.

Recommended:

— intermediate programming skills;

— experience with data visualization especially with Processing or OpenFrameWorks;

— experience with video mapping with any software.

The workshop will be curated by Anna Titovets (Plums Fest).

The workshop will be held in English with the support of US Embassy in Moscow.