Saturday 17.09.16 – 18.09.16, 12:00
Games as design research tool (Workshops)

Explore how to use gamification in design research  

Date:

17.09.16 – 18.09.16

Time:

12:00

format:

Workshops

Price:

14800

UX/UI design is based on design research that includes gathering and analyzing feedback and is aimed at articulating users’ needs. This two-day workshop explores the mechanics of physical activities in design research to keep users involved and provide deeper feedback and results. 

Chelsea Hostetter is a Senior Interaction Designer at the global design and strategy firm frog. Hostetter also speaks at international design conferences such as Interaction 16 in Helsinki and many others.

Participants will:

— initiate design research and use all necessary communication techniques;

— apply gamification principles to design research;

— create game prototypes;

— present the results of their design research.

The workshop will be held in English. Participants must have laptops with Illustrator/Sketch.